CHANGELOG.md
all versions
2026
- [ecs]Archetype ECS in TypeScript: why I didn't use bitECS or miniplex7min
- [render]Skia Atlas in React Native: batching 2,000 sprites into one draw call per texture8min
- [performance]Zero-alloc game loops in TypeScript - how I hit 60 fps on a mid-range Android10min
- [architecture]The architecture I drew before any AI agent wrote a line8min
- [rn]The React Native game engine gap in 20269min
- [meta]I directed AI to build a 36-package React Native game engine in 3 weeks8min